WWE Superstar Showdown How to Play & Review

WWE Superstar Showdown is a Hand Management, ‘Rock Paper Scissors’ style game.

Title: WWE Superstar Showdown

Year Published: 2015

Designer: Aaron Dill, John Kovaleski, Sean Sweigart

Publisher: Gale Force Nine

Players: 2-6

Game Time: ~10-120 mins (Depending on Game Mode)

Set-up Time: ~1 min

Ages: 8+

Theme: WWE

Mechanic: Hand Management, Rock Paper Scissors

How to win: Beat your Opponent(s)

Game Description

WWE Superstar Showdown features six of WWE’s greatest superstars — Daniel Bryan, Roman Reigns, John Cena, Big Show, Randy Orton, and Big E — in a game of miniature combat driven by specialized card decks that highlight the unique style and signature moves for each WWE superstar.

Set-Up

How you win is dependent on the match type but you generally win by pinfall or KO. As there are so many game types I’ll just describe a regular 1 on 1 match here.

WWE Superstar Showdown match Stipulations
Cards for match types and stipulations…

For setup, get a mini and deck of cards for your Superstar (Remove the gold-rimmed cards for a basic game), you can pick from…

Yes! Yes! it’s Daniel Bryan

WWE Superstar Showdown Daniel Bryan

Booooooooo! Roman Reigns

WWE Superstar Showdown Roman Reigns

John Cena, he’s there, you just can’t see him (Wrestling humour!)

WWE Superstar Showdown John Cena

Weeeeeelllllllllllllllll it’s the Big Show

WWE Superstar Showdown Big Show

The voices in my head tell me this is Randy Orton

WWE Superstar Showdown Randy Orton

Don’t you dare be sour, It’s Big E

WWE Superstar Showdown Big E

Put a ring of your colour on the mini, put them on the relevant space on the board, shuffle your deck and put it on its space, draw 6 cards and you’re good to go…

WWE Superstar Showdown Ring

WWE Superstar Showdown Game Play

Game Play, as I mentioned, is basically Rock, Paper, Scissors with Strike, Grapple and Manoeuvre beating each other and Slam beating all 3.

WWE Superstar Showdown Cards

Each round of the game consists of 4 phases and these repeat until the game ends…

Phases

Phase 1 is to Draw Cards. Draw up to 6 and shuffle your discard pile if your deck is empty and continue to draw.

2 is to Play Cards. Play 3 cards face down into the 3 spaces on your board.

WWE Superstar Showdown Programmed Cards

Phase 3 is to Compare Cards. Players compare each card in slot 1 and based on the graphic that shows which card beats which with Slam always winning and Block always losing.

WWE Superstar Showdown Rock Paper Scissors Graph

The losing card is discarded, if the wrestler is outside the ropes the card is ‘given up’ instead. To ‘give up’ a card you hand it to your opponent so it’s basically removed from the game. This is important as you’ll see…

The winner resolves each icon on the winning card in any order… (More on those later)

WWE Superstar Showdown Played Cards
Randy Orton RKO (OUTTA NOWHERE!) is a Slam so beats John Cena’s Belly-to-Belly-Suplex

If it’s a tie, players put cards from the top of your deck onto the tied card until there is a winner, the loser discards all the cards and the winner resolves the card on top of the pile.
If 2 blocks are played, both are discarded, no one wins or loses. (and it doesn’t count as a tie)

So what are these icons, what do they do, why are you winning this card battle? Well, they do everything…

Actions

Move

Move any direction, in/out the ring and even though opponents but if you end your movement in the same square as someone, you shove them 1 space in any direction (You cannot shove them in/out the ring). You can move onto the ropes and then move any number of squares away in a straight line effectively ‘bouncing off the ropes’.

WWE Superstar Showdown Move Card

Power

If you’re orthogonally adjacent to an opponent you can use Power to attack them and they can ‘give up’ a block card from their hand to block it. If not, they give up a number of cards from their hand and/or the top of their deck equal to the attack power.

WWE Superstar Showdown Power Card

Momentum attacks hit for the number of spaces moved before the attack and this includes each square moved off the last rope they bounced off

WWE Superstar Showdown Move Example
This is really hard to explain, so here is a picture from the rulebook. 😀

Attacks against a player on a turnbuckle square deal 1 extra damage.

Corner

Made from turnbuckle space and lets you move 3 squares and deal a power 3 attack. You can’t bounce off the ropes with this movement.

Setup

Gives +1 Power or Movement to next winning card you have this round. It also counts as 1 power if the next card does neither.

Setup Card

Throw

If adjacent, move the opponent 3 squares using normal movement rules. May throw in/out the ring. If you throw them onto someone else, you shove that guy.

Throw

Reversal

If you lose and you play a reversal, you can play a card that will win this battle out of your hand. But if you can’t play a winning card, you can’t reverse. If both players play a card with reversal on it, the loser plays a reversal card first, then the winner.

Reversal

Kick Out

Give up to escape being pinned, more on that later.

Stun

If your opponent gives up cards and you had a Stun action, play and resolve another card from your hand. Stun cards can chain so if you play another stun card from your hand you can play a 3rd card etc A block card will block the initial stun, but you cannot block the second card played via a stun.

Stun Card

The extra card played counts as an additional ‘winning’ card for this round which is important when we look at phase 4 which is the Pin phase. After the 3 cards have been compared and resolved you move on to this phase.

Outside the Ropes

If you’re outside the ring, of course, you’re being counted out. So Losing cards included tied cards, are always ‘given up’ when outside the Ring instead of being discarded. If outside the ring at the start of a round, shuffle your discard pile into your deck before drawing.

WWE Superstar Showdown Game End

The player with the most winning cards from the round may Pin if orthogonally adjacent in the Ring. The pinned player can give up a Kick out card from their hand to Kick Out. If not, you reveal and Give Up one card at a time from the top of your deck, counting 1, 2, 3 out loud… because you have to!

Block Kick Out Card

Draw a kick Out card, give it up and the match continues, if not you are pinned and you lose.

If you are unable to play 3 cards from your deck or Give Up as many cards as required you are knocked out and lose.

WWE Superstar Showdown Round URound-Up

s is a very short game, made super complicated by overly difficult rules. The rules are very thematic, but if you don’t know Pro Wrestling they won’t always make sense.

The rules are quite niggly too… So if you’re teaching a non-wrestling fan you quite literally ‘Can’t… Teach… That…’. (More wrestling humour)

I think that sums it up really. If you’re a fan – Yes. If not – No because they won’t understand it.

It would benefit from expansions but poor sales probably put an end to that…

WWE Superstar Showdown Rating

2+ people that like Wrestling will LOVE this, I do!

I give it 7/10

Summary
WWE Superstar Showdown How to Play & Review
Article Name
WWE Superstar Showdown How to Play & Review
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WWE Superstar Showdown review
Jesta ThaRogue
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