Review – King Frog
An action programming, racing game.
Title: King Frog
Year Published: 2016
Designer: Günter Burkhardt, Dennis Kirps
Publisher: Brain Games
Game Time: ~15 mins
Set-up Time: ~1 min
Theme: The land of ‘The Pond’
Mechanisms: Action Programming, Simultaneous Action Selection, Player Elimination, Racing
How to win: Be the last Frog left in play or overtake the Frog at the back of the race.
“Quibbit! Quibbit!” The frogs are croaking loudly over each other, and their pond is in a flurry of commotion because today is the day the king of frogs will be chosen.
Set Up, Game Play & Game End
Don’t be fooled by the fact this is a kids game, it’s from the makers of Ice Cool and that had super wide appeal too…
I just love the ease of play but the pure doubt you have in EVERY move.
“My lily pad is 3 spaces away, I’ll play a 3.”
“But that player is 2 spaces away from their lily pad and if they play a 2 they’ll move in front of me so my 3 will now move me 1 space too far.
“I COULD play my 1 and hope other people move in front of me, oh wait, I lost my 1 card last turn… argh!”
I do like it when you know you can’t land on a pad of your colour you can look and think, “OK, who do I screw over this turn?” 🙂
The components are VERY nice.
People have said it’s random and if that is so, why do the same people keep winning?
Such a fun FUN game!
I give it 8/10