Gameday First Play – Ticket to Ride

Posted on by Jesta

You know what, it’s about time I played this game.

With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.

Here’s another Tabletop video, seeing as I had already played Tsuro and Get Bit! in this gaming session.

I’ve actually played the iOS version of this a lot so playing the real game was nice.

The board is pretty, the trains are all right and I’m not a fan of those half size cards but they work.

It’s not a game I would be desperate to play again as I do find it more frustrating than I do fun. That’s a bad Urgh/Ha balance.

UPDATE: I recently played Ticket to Ride Legendary Asia team game. This was better, a bit more fun.

In 3 or less players having the first player who takes a route blocks that route out even if it’s a double or triple and it’s very restrictive.

Playing 6 players with 3 teams of 2 removed that restriction and made the game much more open.

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