Gameday First Play – Olympia 2000 (v. Chr.)

Ancient Greek athletes, the pinnacle¬†of psychical perfection…

…and some other dudes.

Players use simultaneously played cards to compete in ancient Olympic events, such as long-jump, discus, or archery. The cards have a picture of the athlete as well as a rating for his skills in each of the different events. Often times, an athlete will be very good at one event and be very poor in others, while some athletes are simply too inept for words, and still others are god-like. The key to the game is using your cards wisely, because although the best athlete gets the prize for the current event, the worst athlete gets to pick the up-coming event.

That pretty much says it all really…

Event tokens for the 5 events (Discus, Running, Long Jump, Archery and All Round) are laid out under the player board from 2 upwards in order. 2 “2’s” are chosen randomly and are added to the current and upcoming event slot.

Olympia 2000 (v. Chr.) setup


I forgot to take pictures so here is one from Board Game Geek

Each player gets 4 cards each like those above with a different ranking. Each player simultaneously picks a card and then reveals. The player with the athlete in the best position wins the ‘trick’ for a lack of a better phrase… maybe event? Either way, they take the token for the event which is worth that many points.

If you play a guy on crutches you get a point token which represents the crowds appreciation of your injured effort.

The token for the next event slides into position 1 and whoever finished last in the event chooses the next one by selecting the lowest numbered token for that event. That’s finished last, if you play a card of someone who was disqualified you don’t count.

This continues until the deck runs out and you played all the cards in your hand.

Most points wins.

The game, at the time of writing, is 20 years old and could do with an update but apart from that it’s pretty fun.

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