Gameday First Play – Isle of Skye: From Chieftain to King
Placing tiles to become King of the Isle of Skye.
Don’t forget to deliver that Whiskey!
Isle of Skye is one of the most beautiful places in the world, with soft sand beaches, gently sloping hills, and impressive mountains. The landscape of Isle of Skye is breathtaking and fascinates everyone.
So in this you’re going to be laying tiles to score points and gain income. Tiles are placed in your Isle Carcassonne style with artwork matching up. Except for roads, roads can run into a mountain or lake if you want.
But Whiskey Barrels connected via roads back to your starting Castle tile give you extra income… You can also get points via roads in other ways… maybe…
That’s pretty standard, but there are two things I like about this game: How you get the tiles, and how you score points.
You draw 3 tiles from the bag and put them in front of your screen for all to see. Then behind your screen you choose one to tile discard and set prices for the other two.
Once done, everyone removes their screen and everyone discards the tile marked for removal.
Starting with the start player and in turn order, players can buy one tile from another player for the price they set. That player will take the money paid and return the money used to set the price to their hand.
Once everyone has had one chance to buy one tile, players keep the tiles they had left paying the money they used to set the price to the bank.
This keeps money flowing around the table. It also gives a tile value depending on how many points its worth. Which leads to scoring…
There are 16 scoring tiles in the game but only 4 are used. They are added randomly to the game board.
Over the 5 rounds, 2 or 3 of these tiles will be scored as denoted by the letters under the round marker matching the Letter assigned to each tile. As the tiles vary game to game the value of an Island tile will change, and as people can buy them first there are no ‘luck of the draw’ moments like Monasteries in Carcassonne.
In round 1, 3 and 5 tile B scores which, in this particular game, gives you a bonus for having a large water area. In round 2, and 4 you score for pairs of Boats and Lighthouses… In the next game I played Water tiles had no value at all!
In the final 3 rounds players earn extra income for being behind so they get to buy a few decent tiles at the end.
After 5 rounds the game ends after a little end game scoring. Some tiles have scrolls that award bonus points.
It’s a very nice simple game but it’s frustrating at times as someone buys your tile! It’s one of those where you try and distract people form it without looking like you’re distracting people form it. It’s straightforward in a way but good play is rewarded with points.
I look forward to playing it with some of the different scoring options too.
Also, it looks nice on the table even though the tiles can’t possibly look as good as the real thing…