Gameday First Play – Ghost Stories: Black Secret
Pretty but odd game.
Hard as hell…
The blurb tells the story…
The cooperative game Ghost Stories often has players on the edge of their seats with uncertainty over whether their monks will be able to protect a village against the many aspects of Wu-Feng that threaten it. With Ghost Stories: Black Secret, the players will face an even more powerful dilemma: Wu-Feng himself.
Yes, the player count for Black Secret is 2-5 (instead of 1-4) as one player will take on the role of Wu-Feng and harass the monks in a more direct manner than they’ve experienced previously. Wu-Feng now chooses where the incoming ghosts will be placed on the individual monk boards. Instead of placing the ghost on the board, Wu-Feng can use that ghost to power colored spells matching the color of the ghost or to bring new figures in play that scour the catacombs underneath the village; these figures are searching for the remains of Wu-Feng by digging in the dirt located there, and should they find the three icons required, the shadow of Wu-Feng descends on the village to fight directly with the monks.
To aid the monks in their fight against this more devious incarnation of Wu-Feng, they have access to blood mantras, special abilities that come in different levels to adjust for the difficulty of play. With the level 2 mantra, for example, when a monk loses a life, the Qi token is placed on the mantra. When two tokens are on the mantra, one monk of the players’ choice gains a Qi. With the level 4 mantra, all tiles will be de-haunted when it triggers.
The game went quickly from “This is easy” to “This is hard” to “How the hell do we win?”
It’s a very nice looking game and quite fun but rough on the Monks.
I’ll let Tom Vasel give you a run through as it’s fairly complicated to explain.
It was good, not very good just good. It was a bit leader-y? At points I was just being told where to go and what to do a that was the best move.
Nice to know Antoine Bauza isn’t perfect 🙂