Essen 2016 – The Castles of Burgundy: The Card Game

Posted on by Jesta

A card game of a cool dice game.

It’s been on my to-buy list a while, will the card game do instead?

The Hundred Years’ War is over and the Renaissance is looming. Conditions are perfect for the princes of the Loire Valley to propel their estates to prosperity and prominence. Through strategic trading and building, clever planning, and careful thought in The Castles of Burgundy: The Card Game, players add settlements and castles, practice trade along the river, exploit silver mines, farm livestock, and more.

Instead of a player board you have cards in your play area. Looks more untidy and takes up more space but does the job. You have a storage area that holds cards you spend in addition to your actions, Projects that holds a Max of 3 Cards and an Estate where you place cards you score.

<Image of Play Area Coming Soon>

Instead of rolling dice and doing things, the action cards you’re taking are placed alongside 6 cards showing the 6 sides of a die. You have a deck of 6 action cards and you keep two of them in your hand to discard for the die value on the top… instead of rolling a regular die.


When you discard a card you can take one of several options depending on the number of the card you discarded in most cases.

Firstly, you can take a card from the row matching the number discarded into your Projects area…

<Image of Card in Project Area Coming Soon>

If the number matches a card in your Projects you can move it to your Estate.


Like coloured cards stack on top of each other in 3’s but those Purple ones can be used as wild cards. When moved, each card has an ability that you trigger so you can chain some moves if you planned well.

You get bonus point cards for collecting sets of 3 or getting 7 cards, one of each colour.

You can sell Goods in your storage area for silver… (Which gets you the start player card) You can also play a card of any number to get a Silver or draw up to 2 Workers. You can turn in 3 Silver to take an extra turn, a worker to change the value of a die +/- 1 or discard any combination of the 3 to get a VP card.

These, along with Goods and Animals are kept in your Storage area.


The game ends after the 5th round.

On top of the points you have already you get points for having different animals in your Storage, the Start player card is worth 1 VP and the most VP’s wins.

It compares to Castles of Burgundy the board game with the advantages of being MUCH smaller and about half the price.

Same feel but I don’t compare it to the better Bora Bora, because of the actual dice so it’s all good.

A keeper for sure.

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