Essen 2016 – The Arrival

Posted on by Jesta

The Arrival from Martin Wallace

Defend from the very Enemies you’re attacking with!

In a time long forgotten, the cruel Fomori rule over Érin, the green island. They praise their king Balor, who reigns from his fortifications in the north with an iron fist. Old paths and ruins spread over the island’s face, which will be called Ireland many generations from now. But new tribes arrive at the island striving for permanent presence. Who will control Érin’s fate over the next centuries to come?

The game starts with each player controlling one Port city and a bunch of baddies in the north.

<Image of Fomori Coming Soon>

A round works with a pretty nice mechanism where you have a couple of decks of cards with different backs. The back of the card gives you a good idea of which resources are on the front of the card in 3 rows.

You draft 4 of these and place them in a row in your play area. You turn 2 cards over and take a look, then you place a column on one of the rows to note you don’t want the items on that row.

Then you turn over a third card and deny a second row, then a 4th card leaving you with two rows of resources across 4 cards which you’ll get for the round.

<Image of Cards Coming Soon>

You then go around the taking 2 actions using your newly gathered resources.

You can ‘Build a Fortification’ by adding a counter to an existing fort and I THINK, a fort adjacent to where you were.

Place a Shield to increase the defence of a region… That’s one of the large coloured areas of the board, not an individual space.

the-arrival-board

‘Spread Fomori’ by placing new Fomori tokens on the board adjacent to another one on there.

Finally, ‘Repel Fomori’ by attacking them…

You score points for repelling Fomori, by playing bonus tokens and a few other ways.

We played one round because we’re polite and people were waiting but it did seem like a cool game.

It reminded me quite a bit of Mythotopia which is by the same designer, but is less of a deck builder and more of a resource management game with the threat of this ‘5th Player’ controlled by everyone.

Good idea, good mechanisms, good game.

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