Essen 2014 – Bucket King 3D
A bucket pyramid and hand management.
What’s not to like?
In Bucket King 3D, a new version of Stefan Dorra’s The Bucket King, players lay down sets of animal cards to try to knock over every other’s pyramids of buckets. Cards in hand can be used to defend your own buckets and attack those of others — and if you knock out a bucket low in someone’s pyramid, you might cause a cascade that takes out even more!
Each turn, the active player either plays cards or loses buckets; the game is played in rounds with a new round starting after anyone loses one or more buckets. At the start of each round, the active player chooses 1-3 cards in hand of the same color/animal, lays them face up in front of himself, announces their sum, then draws one card to add to his hand (regardless of how many he played). Each subsequent player must lay down 1-3 cards of the same suit as the initial player with a higher sum than previously announced or else lose a bucket. (If play circles the table to the round’s start player, he can add 1-3 new cards to those previously played, then announce the sum of all cards in front of him.)
When a player cannot or chooses not to defend his pyramid by playing cards, he removes one bucket of that card colour from his pyramid by pushing, flicking or poking it with only one finger. (If he doesn’t have a bucket of the required colour, he removes a bucket of his choice.) This player then starts a new round after everyone has cleared their played cards.
This is a fun game. It has the tenseness of a Lobo 77 type game where you send play around the table and HOPE it doesn’t get back to you.
In my tower above you can see that losing a blue bucket is fine, I just knock the one off the top… But a green or yellow? That would have been a disaster!
A very fun game and a big thank you to my friends Craig and Matt for getting this for my birthday 🙂