9 Games for Gen Con 2014

Posted on by Jesta

I can’t go to Gen Con, doubt I’ll ever get to go.

But it won’t stop me looking at the games coming out I want to play/buy.

I REALLY want to do a top 10 but apparently there are only 9 I’m really interested in.

Update: I found a 10th! 🙂

Here they are, in order…

10 – Arcadia

Arcadia is a family card game that has players competing to build the best amusement parks. Collect cards necessary to build rides, midway games, shows and food stands. Have the best park after four years to win!

No images or much other information yet that’s why it’s bottom of this list. But doesn’t it sound cool? 🙂

 9 – Night of the Grand Octopus

Night of the Grand Octopus Box

In Night of the Grand Octopus, you are one of the Elect and have been recruited by the Illuminati to form a cult to glorify the tentacled one. What’s more, your dreams have told you that the time has come, the stars have aligned so that you can perform the “Ritual of Appeal” and bring the Grand Octopus to surface once again. To perform the ritual, however, you need the right magical components, components to be found in a famous English university for young wizards and witches — and you’re not the only one seeking them.

This is one of those games where players take Simultaneous actions while bluffing, like Om Nom Nom.

You’re moving a monster to block opponents while trying to grab items with your cultist. Of course everyone wants those items so if two players go for the same one, you negotiate or both lose a life.

It look cool and sounds fun., Would like to watch a review or two of this first though.


Night of the Grand Octopus Game




8 – Argent: The Consortium

Argent the Consortium Box

Argent: The Consortium is a cutthroat worker-placement/engine-building game of manipulation and secrecy in which the criteria for victory are secret and the capabilities of your opponents are constantly changing. You’ll need to outwit the other candidates, use your spells at the right moment, and choose the correct apprentices to manage your plan.

This seems like a fun worker placement game with really nice art. I haven’t had much to do with the world of Indines but apparently I would like to be elected as their chancellor of Magic 🙂

No victory points, you’re just trying to get votes so the game will be different each time as the people who you are getting to vote for you will be different each game.

You can play magic spells and your workers have powers so it’s not your average Euro. Will also depends on the price which was the only reason I didn’t back the Kickstarter for it.

Argent the Consortium Suppoter Cards




7 – Lords of Xidit

Lords of Xidit Box

Lords of Xidit features simultaneous programming and an elimination-based scoring system that leaves no room for complacency! In more detail, at the end of the game players compare their influence in one category and the player with the least influence is eliminated and his pieces removed from the board; players then compare influence in another category, with a player again being removed. The order of elimination is randomly determined at the start of play, forcing you to thinking in different ways each game.

A reprint of the highly regarded Himalaya set in a world of Dixit artwork.

I love the idea that end the end of the game you don’t need to have the most of something but just don’t have the least. Also, that ‘something’ will change game to game to keep it fresh.

I’d like to see a play through of this to see if it plays quickly or not.

Lords of Xidit Board



6 – Abyss

Abyss Box

Abyss is a game of development, combination and collection in which players try to take control of strategic locations in an underwater city. To achieve this, players must develop on three levels: first by collecting allies, then using them to recruit Lords of the Abyss, who will then grant access to different parts of the city.

Great looking game with an interesting system that gives you a lot of choices. There is a kind of draft where your opponents have first choice of ‘thing’ you reveal but they have to pay you for it. Also, you recruit Lords which have abilities, Lords give you access to Locations which also have abilities but the Lords used to find those Locations have their own abilities covered up.

Locations seem to ‘guide’ your game play in a certain direction. I know some people don’t like that but I think it adds replayability.

Plus the currency are these little plastic Pearls.

Hoping to see some more game play video of this.



5 – Five Tribes

Five Tribes Box

Five Tribes has a unique twist on the now-standard “worker placement” genre, the game begins with the meeples already in place – and players must cleverly manoeuvre them over the villages, markets, oasis and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.

I love the idea that the workers start on the board and you remove them to take an action.

You remove them by choosing a tile, picking up all the meeples on it, placing them on adjacent tiles to from a path where you want a trail of meeples to end. The you pick up all the meeples on the tile you ended on that match the colour of the last meeple you placed… got it? good.

The colour of meeple will give you an ability, empty a tile to claim it for VP’s. etc etc

This sounds like a lot of fun, and it looks great. But, it is Days of Wonder and they tend to be a bit pricey so we’ll see.

Five Tribes Board




4 – Sheriff of Nottingham

Sheriff of Nottingham Box

In Sheriff of Nottingham, players will not only be able to experience Nottingham as a merchant of the city, but each turn one player will step into the shoes of the Sheriff himself. Players declare goods they wish to bring into the city, goods that are secretly stored in their burlap sack. The Sheriff must then determine who gets into the city with their goods, who gets inspected, and who may have their goods confiscated!

A bluffing game where you lie as a Merchant to try and sneak valuable contraband into Nottingham and also try to detect these lies as the Sheriff.

This is an old game that’s been reprinted a couple of time and would be an automatic buy for me but… it says 60 minutes which seem pretty long for what it is? Also, the price point seems high for this game… but we’ll see.

Sheriff of Nottingham Art




3 – XCOM The Board Game

XCOM The Board Game Box

In XCOM: The Board Game, you and up to three friends assume the roles of the leaders of the elite, international organization known as XCOM. It is your job to defend humanity, quell the rising panic, and turn back the alien invasion.

Not too much info yet but Asynchronous play, an app controlling the enemy actions, Eric Lang and Fantasy Flight… I don’t need to know much else 🙂

XCOM The Board Game Board




2 – Ca$h ‘n Guns Second Edition

Cash n Guns 2 Box

Ca$h ‘n Guns helps you relive the best scenes of your favourite gangster movies. The goal is to have the more money than anyone else after eight rounds while still being alive.

This would have been a lot lower down the list had I not just played Ca$h ‘n Guns recently. Apparently this is more streamlined and… ‘better?’ than the original. We will see.

Cash n Guns 2 Game Play




1 – King of New York

King of New York Box

In King of New York you can now try to become a star in the big city; more specifically, you can achieve “Fame”, which nets you VPs, but superstar status is fleeting, so enjoy your time in the spotlight.

This sounds different enough to King of Tokyo that it’s a must buy AND you can use your old characters in King of New York… so Cyber Bunny 🙂

This plays similar with dice but everyone is in the City this time while trying to ‘shine in Manhattan’. You can displace monsters an take their place as well as destroy buildings which attracts the military.

King of New York Cards

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