Legendary: A Marvel Deck Building Game Review

Legendary: A Marvel Deck Building Game is a superhero, Deck Building game.

Title: Legendary: A Marvel Deck Building Game

Year Published: 2012

Designer: Devin Low

Publisher: Upper Deck Entertainment

Players: 1-5

Game Time: ~45 Mins

Set-up Time: >10 Mins

Ages: 10+

Theme: Marvel Universe

Mechanic: Deck Building

How to win: Defeat the Villain (and score the most points).

Game Description

Legendary: A Marvel Deck Building Game is set in the Marvel Comics universe. To set up the game, players choose a mastermind villain (Magneto, Loki, Dr Doom, etc.), stack that particular villain’s attack cards underneath it, then modify the villain deck as needed based on that villain’s particular scheme. Players then choose a number of hero decks – Spider-Man, Hulk, Cyclops, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what’s available.

Set-Up

The game set-up depends on which Mastermind, Scheme and Villains you are using but the number of things you use to stay the same game to game.

Each player will get 8 S.H.I.E.L.D. Agents and 4 S.H.I.E.L.D. Troopers.

Starting Deck

You put S.H.I.E.L.D. Officers, Wounds and Bystanders on their place on the board.

Pick a Mastermind from those available, then shuffle the related Tactics for that Mastermind and put them under the Mastermind card on its space on the board.

Pick a Scheme and put that in its place on the board too and follow the set-up instructions on it. This tells you how many Scheme twists to put in the Villain deck.

The Villain deck is also made up of 5 Master Strike cards and a number of Henchmen Groups, Villain Groups and Bystanders depending on the number of players. There’s a handy table on the board to remind you.

Pick 5 Hero groups, shuffle them together and add them to their space on the board and flip over the top 5 into the HQ.

Marvel Legendary Starting Setup
A fully set-up board. The Art in the City and HQ are nice, but it can make it hard for the cards themselves to stand out sometimes…

Each player shuffles their deck and draws 6 cards and the players choose a start player.

Legendary: A Marvel Deck Building Game Game Play

Each player turns consists of 3 steps…

Step 1 – Play the Top Card of the Villain Deck

Flip over the top card of the Villain deck. There are 4 types of card in this deck and what you do with it depends on which one you get.

If it’s a Villain, add it to the Sewers in the City. If the Sewer space is full move the other Villains up to make room.

Adding Villain Example
The Hydra Kidnappers move into the Sewers, pushing the Sentinel into the Bank.

Some Villains have an Ambush effect which will trigger when revealed.

Villain Ambush Example
When the Green Goblin comes into play, he will capture a bystander.

Pushing the Villains will push one off the 5th City space, they have escaped!

The current player chooses a hero that costs 6 or less from the HQ to KO. (Remove it from the game) Should a Villain escape with a Bystander, each player discards a card for failing to save them.

If the Villain has an escape effect, activate it now.

Villain Escape Example
Should Venom escape, everyone gains a pointless Wound card!

If the Villain card is a Bystander it is captured by the Villain closest to the Villain deck.

Capture Bystander Example
The bystander is kidnapped by the Hydra Kidnappers as they are closest to the Villain deck.

If there are no Villains in the city, the Bystander is captured by the Mastermind. If you defeat a Villain or Mastermind holding a Bystander it goes in your score pile.

Villain Cards

If a Scheme Twist comes up, activate the Scheme card.

Scheme Twist
A Scheme Twist activates the Scheme. This Scheme won’t activate until 5 Twists have been revealed.

If a Master Strike comes up, resolve the Master Strike effect on the Mastermind card.

Master Strike
The Master Strike activates the Mastermind. Red Skull forces you to remove a card in your hand from the game… I hope you have at least one bad one in your hand!

Step 2 – Play Cards

You play the cards in your hand in any order, resolving each as they are played. Some provide ‘Attack’, some ‘Recruit Points’, others both… Some cards will have abilities.

Play Cards Example
The S.H.I.E.L.D. Agents give 1 Recruit Point and the S.H.I.E.L.D. Troopers give 1 Attack Point. Hawkeye gives you 1 Attack Point but you also get to draw a card.

Some cards have a Superpower ability that activates if you previously played a card with a matching icon.

Superhero Power Example
Wolverine lets you draw 2 cards if you played an Instinct Hero earlier in the turn. Spiderman has the Instinct icon so the player draws 2 cards.

You can use Recruit points to buy cards from the HQ, or a S.H.I.E.L.D. Officer. Purchased cards are put in your discard pile and the card is replaced in the HQ from the Hero deck.

To fight a Villain or Mastermind, you need a number of attacks equal to or exceeding their attack value. Put defeated Villains, and any bystanders they have in your score pile. Some Villains have a ‘Fight’ effect, resolve this first before fighting.

Fight Villain Example
Wolverine and the S.H.I.E.L.D. Trooper has 3 Fight Points, enough to defeat the Sentinel. But first, the Sentinel has a Fight effect you need to resolve.

If you attack the Mastermind, take one of the Mastermind Tactics cards at random, add it to your score pile then resolve its effects.

Marvel Legendary Fight Mastermind

Game End

When you defeat the last Mastermind Tactics card, you win!

The game has various ways to lose based on the Mastermind/Scheme.

Marvel Legendary Scheme Card
When the 8th Scheme Twist is revealed the Mastermind wins! Better get attacking quickly!

Legendary: A Marvel Deck Building Game Round-Up

This is a very good game and obviously has very good art.

It’s a co-op, but semi-co-op as you have a ‘winner’ once the Mastermind is defeated. But who plays like this? We always play that everyone wins but one player is the ‘MVP’. This keeps the focus on defeating the Villain but lets the players compete too.

I teach it this way as I have actually seen the game lost due to a player wanting to win… They went for points instead of what was best for the team. It does happen.

The downside for me is with these games that require a lot of different cards pulled from the box set-up time can take a while. Putting it away is slow too.

The game has an app that helps you pick the Mastermind and Hero groups you’ll use for a game but the app is out of date so most of the new expansions aren’t in it yet.

The game itself is very good, more advanced than a basic deck builder but no so complex that it plays too slowly.

There are A LOT of Heroes and Villains to choose from too so game to game will require different ways to play using the resources available. Add on to of that the amount of Mastermind/Scheme combinations and you’re looking at a lot of re-playability.

Legendary: A Marvel Deck Building Game Rating

A fun game, one of my favourite deck builders.

I give it 8/10

Marvel Legendary + Villains First Impressions November 2014

Deckbuilding in the Marvel universe.

I’ve played this a lot now and I haven’t really put anything on this site about it. I got to play Legendary: Villains for the first time recently so I thought now is as good a time as any to write a blog post.

I have an unusual relationship with comic book characters, not that I read any actual comic books. Individually I generally don’t like them. I don’t like Batman, Superman, Hulk, Spider-man etc even with the decent recent Marvel films (Thor, Captain America, Iron Man) as individuals I’m not a fan. As teams, I’m more interested in things like X-Men and Avengers.

But as a Universe I love it. I don’t know why I just do 🙂 Legendary is one of my favourite games (top 10 at least) and I’m currently really into Dice Masters too.

It’s very simple really so I’ll just mention why I like this one more than most other deck-building games.

Set-Up

The big boss you’re trying to defeat each game plays very differently from each other and there’s plenty to choose from.

Each boss is accompanied by a (random if you like) plot which also changes the way the game plays.

Your foes for each game can change too and again, LOADS to pick from making up a lot of different combinations.

In the same way, the guys you can recruit are selected from a large selection too.

Marvel Legendary Villains Board

Pace

As a new foe is revealed each turn the tempo of the game stays at a high pace. You usually start to drop behind at the beginning of the game as you’re trying to put your deck together but soon you start to fight back.

While fighting back the constant stream of enemies, you also need to deal damage to the big boss too.

Card Play

I like deck builders with two ‘currencies.’ This has Fight for fighting and Recruit for recruiting… Balancing these in your deck is key as you need to be able to both well.

Also, some cards get a bonus from playing other ‘types’ of cards before it. So now when buying cards you have this to consider so the best card available isn’t necessarily the best cards for your deck.

It’s also very simple so turns are quick

Legendary Villains Commander Area

Co-Op

Legendary: A Marvel Deck Building Game is a co-op so we work together. Yeah, there’s a winner at the end but we know that beating the boss guy is the most important part.

Difficulty

This is not an easy game… good. Co-ops shouldn’t be. You can quite easily spend the whole game feeling overwhelmed and wondering if you’re going to win only to pull it off just in time.

For a game I’ve played a lot it constantly feels different every time. The base set was cool enough but then adding Dark City and Fantastic Four into the mix added so much more… and now Villains? Yay! 🙂

Jesta ThaRogue

Summary
Legendary: A Marvel Deck Building Game and Villains Review
Article Name
Legendary: A Marvel Deck Building Game and Villains Review
Description
A review Legendary: A Marvel Deck Building Game as well as a quick look at Legendary Villains.
Jesta ThaRogue
JestaThaRogue
JestaThaRogue
https://www.jestatharogue.com/wp-content/uploads/2020/02/JTRPodcast-Logo-300x300-1.jpg
This entry was posted in Game Reviews. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

3 + 17 =

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Social Links