Review – Pina Pirata
A Hand Management card game.
Title: Pina Pirata
Year Published: 2014
Designer: Donald X. Vaccarino
Game Time: ~30 mins (hopefully!)
Set-up Time: ~1
Mechanic: Hand Management
How to win: In one of two quite similar ways depending on the game type.
As captain of a pirate crew, your ultimate goal is to find the most incredible treasure of all times: the Golden Pineapple. The map leading to it has been cut in parts long time ago, and hidden in different places of the Caribbean Sea. In order to win the game, you will have to face and overcome all the other pirates also searching the Golden Pineapple map. Play your cards wisely to find the treasure and become a pirate of legends!
Shuffle the cards and deal 8 to each player (7 in a 6 player game), flip over the top card of the deck and you’re ready to go.
The game plays the same as Crazy 8s or Uno (let me finish!) where you take turns playing a card on top of the discard pile that matches one of the Pirates on there. If the top card is a Monkey/Parrot combo, play a card with at least a Monkey or Parrot on it etc
Can’t play a card? Draw a card and end your turn. Get rid of every card in your hand first and you win the round, easy.
That’s the basics, but it’s the adventure tiles that make this game what it is. During setup you take the Adventure tiles, give them a shuffle and place 2 out for everyone to see and give each play one as a starting ‘Point’. These tiles are now two new rules that apply to the game.
After each round, the winner draws 3 and reads them; they keep one as a ‘point’, discard one to the bottom of the stack and add the 3rd one into play as an additional rule.
Now, there are 2 ways to play this game. Cruise Mode and Treasure Hunt Mode.
Cruise mode is just playing multiple games in a row and players can drop in and out and it’s quite dull, but, this game is all about Treasure Hunt Mode, for me this is the ‘Proper Game’.
In this mode, everyone starts with a part of the Treasure Map, your goal is to win 3 rounds and complete the map showing a cross where the fabled Golden Pineapple is buried.
You keep up to 6 rules in play before you start replacing them.
The first player to complete the map wins.
This is a FANTASTIC spin on the Uno style game with the extra rules making it FUN!
BUT, the one downside is the goal is to empty your hand, and, some of the rules on the Adventure cards have players drawing cards which, sadly, can lead to VERY LONG ROUNDS.
These are the 5 Adventures that I personally removed from my game.
These are all rules that make players draw cards and keep the game from ending but even if you take these out you still have 35 tiles left to play with but which ones you leave out, if any, is up to you.
A fun game pretty much EVERYONE enjoys playing.
I give it 8/10